Veronica currently works as a UX Researcher on the Hardware Wearables team at Google. Her research in graduate school focused on the intersection of learning, young children, and technological and educational equity; her projects examined how we can design digital technologies to facilitate computational thinking and environmental learning for young children in both formal and informal learning environments. She earned her doctorate from the Stanford Graduate School of Education in Learning Sciences & Technology Design, as well as an MS in Computer Science. For her dissertation research, Veronica conducted a diary study and in-depth interviews to explore how families and children engage in environmental learning in the everyday life context. Prior to Stanford, Veronica studied Computer Science and Economics at Wellesley College, where she competed for the swimming and tennis teams and conducted research in the Human Computer Interaction Lab on tangible technology toys for computational thinking and multi-touch surfaces for collaborative learning.